Contains: a lot of wet boys in emotional scenes (yes, Hollywood has corrupted me), Arthur knowing more than he lets on, Merlin being an idiot, both of them being a bit stupidly heroic, telepathic chess, rain (lots of), war, making out against a tree, coincidental druids, co-opted history, co-opted myths, magic, coming of age (metaphorically), and more magically annoying yet surprisingly un-floody water than you can shake a stick at.
Bradley: "Yeah, I thought it must've been. I like the way you're dedicating yourself to this role. He's actually physically learnt magic."
The 21st century is still a land of myth and a time of magic. The spells and enchantments that Uther banished are gone, but myths and magic live on, conjured on screens large and small with scripts and CGI. But one day, inspired by boredom and not a little mischief, an entertainment mogul (who might just happen to be an ex-evil sorceress) decides it might be a lark to tell the Arthurian legend—as it really happened. It's just a little BBC series, just something to amuse herself (and to annoy Merlin, of course). But when they awaken the Old Ways, not even the greatest Seer of all can foretell what awaits them.
This is a story of destiny and choices, about what happens when sorcerers and kings collide with actors and beasts, and just how bad morning breath would be after a 1500-year sleep.
Chapters: 1 Table of Contents Series: None
Word count: 58458; Read Count: 33880; Completed: Yes